Rectangle

Represents a transformable rectangle in a two-dimensional Euclidean space.

Implementations that use default-implemented members of this interface must make sure that the properties center, orientation, width, height and the copy method are independent of other members and the computational complexity of these members is trivial.

Inheritors

Properties

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open override val area: Float

Returns the area of this shape.

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abstract val center: Vector2F

Returns the center of this rectangle.

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abstract val height: Float

Returns the height of this rectangle.

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abstract val orientation: ComplexF

Returns the orientation of this object in reference to the origin of ComplexF.ONE.

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open override val perimeter: Float

Returns the perimeter of this shape.

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open val pointA: Vector2F

Returns the point A of this rectangle.

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open val pointB: Vector2F

Returns the point B of this rectangle.

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open val pointC: Vector2F

Returns the point C of this rectangle.

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open val pointD: Vector2F

Returns the point D of this rectangle.

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open override val position: Vector2F

Returns the position of this object in reference to the origin of Vector2F.ZERO.

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abstract val width: Float

Returns the width of this rectangle.

Functions

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open fun closestPointTo(point: Vector2F): Vector2F

Returns the closest point on this rectangle to the given point.

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open operator fun component1(): Vector2F

Returns the center of this rectangle.

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open operator fun component2(): ComplexF

Returns the orientation of this rectangle.

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open operator fun component3(): Float

Returns the width of this rectangle.

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open operator fun component4(): Float

Returns the height of this rectangle.

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open operator fun contains(point: Vector2F): Boolean

Returns true if this rectangle contains the given point.

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abstract fun copy(center: Vector2F = this.center, orientation: ComplexF = this.orientation, width: Float = this.width, height: Float = this.height): Rectangle

Returns a copy of this instance with specified properties changed.

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open override fun dilatedBy(point: Vector2F, factor: Float): Rectangle

Returns a copy of this object that is dilated around the point by a factor.

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Returns a copy of this rectangle interpolated to other rectangle by a factor.

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open fun intersects(ray: Ray): Boolean

Returns true if this rectangle intersects the given ray.

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open override fun movedBy(displacement: Vector2F): Rectangle

Returns a copy of this object that is moved by a displacement.

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open override fun movedTo(position: Vector2F): Rectangle

Returns a copy of this object that is moved to the position.

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Creates an iterator over the points of this rectangle.

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open override fun rotatedAroundPointBy(point: Vector2F, rotation: AngleF): Rectangle
open override fun rotatedAroundPointBy(point: Vector2F, rotation: ComplexF): Rectangle

Returns a copy of this object that is rotated around the point by a rotation.

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open override fun rotatedAroundPointTo(point: Vector2F, orientation: AngleF): Rectangle
open override fun rotatedAroundPointTo(point: Vector2F, orientation: ComplexF): Rectangle

Returns a copy of this object that is rotated around the point to the orientation.

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open override fun rotatedBy(rotation: AngleF): Rectangle
open override fun rotatedBy(rotation: ComplexF): Rectangle

Returns a copy of this object that is rotated by a rotation.

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open override fun rotatedTo(orientation: AngleF): Rectangle
open override fun rotatedTo(orientation: ComplexF): Rectangle

Returns a copy of this object that is rotated to the orientation.

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open override fun scaledBy(factor: Float): Rectangle

Returns a copy of this object that is scaled by a factor.

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open override fun transformedBy(displacement: Vector2F, rotation: AngleF): Rectangle
open override fun transformedBy(displacement: Vector2F, rotation: ComplexF): Rectangle

Returns a copy of this object that is moved by a displacement and rotated by a rotation.

open override fun transformedBy(displacement: Vector2F, rotation: AngleF, scaleFactor: Float): Rectangle
open override fun transformedBy(displacement: Vector2F, rotation: ComplexF, scaleFactor: Float): Rectangle

Returns a copy of this object that is moved by a displacement, rotated by a rotation, and scaled by a scaleFactor.

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open override fun transformedTo(position: Vector2F, orientation: AngleF): Rectangle
open override fun transformedTo(position: Vector2F, orientation: ComplexF): Rectangle

Returns a copy of this object that is moved to the position and rotated to the orientation.