RegularTriangle

Represents a transformable regular triangle in a two-dimensional Euclidean space.

Implementations that use default-implemented members of this interface must make sure that the properties center, orientation, sideLength and the copy method are independent of other members and the computational complexity of these members is trivial.

Inheritors

Properties

Link copied to clipboard
open override val area: Float

Returns the area of this shape.

Link copied to clipboard
abstract val center: Vector2F

Returns the center of this regular triangle.

Link copied to clipboard
open val centroid: Vector2F

Returns the centroid of this regular triangle. Centroid is the intersection point of the triangle's medians. Centroid is the triangle's center of mass.

Link copied to clipboard

Returns the circumcenter of this regular triangle. Circumcenter is the intersection point of the perpendicular bisectors of the triangle's sides. Circumcenter is the center of the triangle's circumscribed circle.

Link copied to clipboard
open override val circumradius: Float

Returns the circumradius of this shape.

Link copied to clipboard
open override val exteriorAngle: AngleF

Returns the exterior angle of this shape.

Link copied to clipboard
open val incenter: Vector2F

Returns the incenter of this regular triangle. Incenter is the intersection point of the triangle's angle bisectors. Incenter is the center of the triangle's inscribed circle.

Link copied to clipboard
open override val inradius: Float

Returns the inradius of this shape.

Link copied to clipboard
open override val interiorAngle: AngleF

Returns the interior angle of this shape.

Link copied to clipboard
abstract val orientation: ComplexF

Returns the orientation of this object in reference to the origin of ComplexF.ONE.

Link copied to clipboard

Returns the orthocenter of this regular triangle. Orthocenter is the intersection point of the triangle's altitudes.

Link copied to clipboard
open override val perimeter: Float

Returns the perimeter of this shape.

Link copied to clipboard
open val pointA: Vector2F

Returns the point A of this regular triangle.

Link copied to clipboard
open val pointB: Vector2F

Returns the point B of this regular triangle.

Link copied to clipboard
open val pointC: Vector2F

Returns the point C of this regular triangle.

Link copied to clipboard
open override val position: Vector2F

Returns the position of this object in reference to the origin of Vector2F.ZERO.

Link copied to clipboard
open override val sideCount: Int

Returns the side count of this shape.

Link copied to clipboard
abstract val sideLength: Float

Returns the side length of this shape.

Link copied to clipboard
open override val sideLengthAB: Float

Returns the side length between points A and B of this triangle.

Link copied to clipboard
open override val sideLengthAC: Float

Returns the side length between points A and C of this triangle.

Link copied to clipboard
open override val sideLengthBC: Float

Returns the side length between points B and C of this triangle.

Functions

Link copied to clipboard
open fun closestPointTo(point: Vector2F): Vector2F

Returns the closest point on this regular triangle to the given point.

Link copied to clipboard
open operator fun component1(): Vector2F

Returns the center of this regular triangle.

Link copied to clipboard
open operator fun component2(): ComplexF

Returns the orientation of this regular triangle.

Link copied to clipboard
open operator fun component3(): Float

Returns the sideLength of this regular triangle.

Link copied to clipboard
open operator fun contains(point: Vector2F): Boolean

Returns true if this regular triangle contains the given point.

Link copied to clipboard
abstract fun copy(center: Vector2F = this.center, orientation: ComplexF = this.orientation, sideLength: Float = this.sideLength): RegularTriangle

Returns a copy of this instance with specified properties changed.

Link copied to clipboard
open override fun dilatedBy(point: Vector2F, factor: Float): RegularTriangle

Returns a copy of this object that is dilated around the point by a factor.

Link copied to clipboard

Returns a copy of this regular triangle interpolated to other regular triangle by a factor.

Link copied to clipboard
open fun intersects(ray: Ray): Boolean

Returns true if this regular triangle intersects the given ray.

Link copied to clipboard
open override fun movedBy(displacement: Vector2F): RegularTriangle

Returns a copy of this object that is moved by a displacement.

Link copied to clipboard
open override fun movedTo(position: Vector2F): RegularTriangle

Returns a copy of this object that is moved to the position.

Link copied to clipboard

Creates an iterator over the points of this regular triangle.

Link copied to clipboard
open override fun rotatedAroundPointBy(point: Vector2F, rotation: AngleF): RegularTriangle
open override fun rotatedAroundPointBy(point: Vector2F, rotation: ComplexF): RegularTriangle

Returns a copy of this object that is rotated around the point by a rotation.

Link copied to clipboard
open override fun rotatedAroundPointTo(point: Vector2F, orientation: AngleF): RegularTriangle
open override fun rotatedAroundPointTo(point: Vector2F, orientation: ComplexF): RegularTriangle

Returns a copy of this object that is rotated around the point to the orientation.

Link copied to clipboard
open override fun rotatedBy(rotation: AngleF): RegularTriangle
open override fun rotatedBy(rotation: ComplexF): RegularTriangle

Returns a copy of this object that is rotated by a rotation.

Link copied to clipboard
open override fun rotatedTo(orientation: AngleF): RegularTriangle
open override fun rotatedTo(orientation: ComplexF): RegularTriangle

Returns a copy of this object that is rotated to the orientation.

Link copied to clipboard
open override fun scaledBy(factor: Float): RegularTriangle

Returns a copy of this object that is scaled by a factor.

Link copied to clipboard
open override fun transformedBy(displacement: Vector2F, rotation: AngleF): RegularTriangle
open override fun transformedBy(displacement: Vector2F, rotation: ComplexF): RegularTriangle

Returns a copy of this object that is moved by a displacement and rotated by a rotation.

open override fun transformedBy(displacement: Vector2F, rotation: AngleF, scaleFactor: Float): RegularTriangle
open override fun transformedBy(displacement: Vector2F, rotation: ComplexF, scaleFactor: Float): RegularTriangle

Returns a copy of this object that is moved by a displacement, rotated by a rotation, and scaled by a scaleFactor.

Link copied to clipboard
open override fun transformedTo(position: Vector2F, orientation: AngleF): RegularTriangle
open override fun transformedTo(position: Vector2F, orientation: ComplexF): RegularTriangle

Returns a copy of this object that is moved to the position and rotated to the orientation.