Regular Triangle
Represents a transformable regular triangle in a two-dimensional Euclidean space.
Implementations that use default-implemented members of this interface must make sure that the properties center, orientation, sideLength and the copy method are independent of other members and the computational complexity of these members is trivial.
Inheritors
Properties
Returns the circumcenter of this regular triangle. Circumcenter is the intersection point of the perpendicular bisectors of the triangle's sides. Circumcenter is the center of the triangle's circumscribed circle.
Returns the circumradius of this shape.
Returns the exterior angle of this shape.
Returns the interior angle of this shape.
Returns the orientation of this object in reference to the origin of ComplexF.ONE.
Returns the orthocenter of this regular triangle. Orthocenter is the intersection point of the triangle's altitudes.
Returns the position of this object in reference to the origin of Vector2F.ZERO.
Returns the side length of this shape.
Returns the side length between points A and B of this triangle.
Returns the side length between points A and C of this triangle.
Returns the side length between points B and C of this triangle.
Functions
Returns the closest point on this regular triangle to the given point.
Returns the center of this regular triangle.
Returns the orientation of this regular triangle.
Returns the sideLength of this regular triangle.
Returns true if this regular triangle intersects the given ray.
Returns a copy of this object that is moved by a displacement.
Returns a copy of this object that is moved to the position.
Creates an iterator over the points of this regular triangle.
Returns a copy of this object that is rotated around the point to the orientation.
Returns a copy of this object that is rotated by a rotation.
Returns a copy of this object that is rotated to the orientation.
Returns a copy of this object that is scaled by a factor.
Returns a copy of this object that is moved by a displacement and rotated by a rotation.
Returns a copy of this object that is moved by a displacement, rotated by a rotation, and scaled by a scaleFactor.
Returns a copy of this object that is moved to the position and rotated to the orientation.