Regular Polygon
Represents a transformable regular polygon in a two-dimensional Euclidean space.
Implementations that use default-implemented members of this interface must make sure that the properties center, orientation, sideLength, sideCount and the copy method are independent of other members and the computational complexity of these members is trivial.
Inheritors
Properties
Returns the circumradius of this shape.
Returns the exterior angle of this shape.
Returns the interior angle of this shape.
Returns the orientation of this object in reference to the origin of ComplexF.ONE.
Returns the read-only list of points of this regular polygon.
Returns the position of this object in reference to the origin of Vector2F.ZERO.
Returns the side length of this shape.
Functions
Returns the closest point on this regular polygon to the given point.
Returns the center of this regular polygon.
Returns the orientation of this regular polygon.
Returns the sideLength of this regular polygon.
Returns the sideCount of this regular polygon.
Returns true if this regular polygon intersects the given ray.
Returns a copy of this object that is moved by a displacement.
Returns a copy of this object that is moved to the position.
Creates an iterator over the points of this regular polygon.
Returns a copy of this object that is rotated around the point to the orientation.
Returns a copy of this object that is rotated by a rotation.
Returns a copy of this object that is rotated to the orientation.
Returns a copy of this object that is scaled by a factor.
Creates a new instance of RegularTriangle from this regular polygon if the sideCount is equal to 3, otherwise returns null.
Returns a copy of this object that is moved by a displacement and rotated by a rotation.
Returns a copy of this object that is moved by a displacement, rotated by a rotation, and scaled by a scaleFactor.
Returns a copy of this object that is moved to the position and rotated to the orientation.